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Tindalos Interactive has unwrapped the Aliens Dark Descent update 1.06 patch notes for you to digest, which comes packing a range of key bug fixes as well as the addition of New Game Plus mode.
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Major bug fixes
Fix of several occurencies of the Aliens instantly detects the marine’s squad.The mission success is now forced, when the player deploys in a mission where all the objectives has been completed, but does not have unlocked the next mission.The game is no longer saved when the player quit the game during the deployment cinematic to avoid a total loss of his squad.Fix of a Crash that may occur when using a controller and spamming the RB key during the loading of the Otago.The “Archivist” achievement will now correctly be unlocked when the conditions are met.During the mission 1 (Dead Hills), removal of the Shelter inside Everly’s Room to avoid a block when the player initiates a rest when the scripted sequence starts.During the mission 08 (Extraction), add of fail safes to avoid a blocking situation where the objective ” Enter the Research Center” does not complete correctly.
Minor bug fixes
“Claustrophobia” & “Robophobia” has been removed from the codex as they are not effects in the game.Fix of the objective indicator that may not be displayed when loading a save.Fix of the accuracy displayed with the wrong value on the marine statistics when losing the state “Tired” (Only display, the effect was not applied)A player can no longer load a corrupted save.A Corrupted save is no longer created when loading a save.
Optimization
Improvement of the framerate dropping that may occur when human enemies are patrolling.
Quality of Life improvements
Modification of the campaign completion calculation to fit more closely to the average time spent on each mission.
New Game+ mode
New Game+: The player have the possibility to start a new campaign in New Game+, by selecting a save from a previouvly finished campaign.New Game+: Every marine may now reach the level 15, only in new game+.New Game+: Marine’s customization, traits and attributes are all conserved.New Game+: Weapons, Xenotech and Upgrades have to be unlocked again.“Perfect Organism”: Add a campaign option to raise the attack damages dealt by the Aliens during the campaign (Does Not Need to be in new game+ to be activated)“We’re Too Late”: Add a campaign option to raise the starting Infestation level during the campaign. (Does Not Need to be in new game+ to be activated)
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